2D Shooter project(final)
A downloadable game
changes
There are 5 levels instead of the 2(?) created from the tutorial
level one is the same
Level 2 is a tight corridor with a v shape line of straighter shooters
Level 3 spawns features an alien space ship that i've added the spawner script to, which spawns streakers, which is a modified variant of the standard chaser that move slight faster than the player to force them to deal with them asap
Level 4, is quite simply a bullet hell, featuring some streakers, some tracking diagonal shooters, and a good chunk of straight shooters
Level 5 is a really big, tanky Diagonal Shooter i've renamed to Haywire, which moves at about half of the players speed, has 3 guns with each fire rate set at 0.2, with the projectile spread of 100 i've also turned the asteroid barrier into a bunch of alien space ships, minus the spawner as Haywire is the primary focus of the stage.
Status | Released |
Author | blimpgorbus |
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